

This game has a lot of replayability if you are like me and enjoy earning the achievements of not killing anyone and not being detected, and then replaying and eliminating all of the guards. The story itself is strong, but what Aragami seems to lack is variance in the environment and levels. Most of the environments for each level look very similar to each other and I think the game would benefit from a more expansive map or change up in design. Sometimes, it’s hard to even tell if you have moved on to the next area since most of it looks like the previous level. Once you get to the DLC of Aragami: Nightfall, though, this is where more variance seems to show up as each map looks quite different from the other. Overall, the story really made me connect with all the characters in their own way, and it attempted to help the player understand the perspective of each character and why they chose to carry out their own deeds. It certainly moved me and (might have) brought me to tears a bit at the end. I would only seek to improve the environments and maps to enhance the story even more, which Aragami: Nightfall certainly improved on.

Game Performance and GraphicsĬoming from someone who has not played the game on another platform before, I can say that the graphics and performance for Aragami: Shadow Edition could certainly be improved on the Switch.

#ARAGAMI NIGHTFALL HUMBLE BUNDLE UPGRADE#.
